“Change class” can mean three different actions. Identify the one you want before using an item or confirming a permanent selection.
- 01
Choosing a base class
This is the starting weapon and kit selected for a hero. The reviewed material does not establish a universal item that freely respecs an existing hero into another base class.
- 02
Choosing a Super branch
The documented Trainer’s Shrine appears as a card while progressing through Act 2, The Dungeon. The class guide describes the choice as permanent for that hero.
- 03
Awakening an Ultra
Use the Ultra Sigil matching your current Super branch. Awakening follows the branch; it is not a way to jump to a different base class.
Examples that prevent wasted items
Mage example
Summoner advances to Archon. A Doomcaller item belongs to Hexer, even though both start from Mage.
Fist example
Monk advances to Transcendent; Oni advances to Shura. Their Sigils and farming targets should not be mixed.
Spear example
Dragoon advances to Dragonlord. Dragon race is a different system and is not an interchangeable class unlock.
Before confirming your branch
Creator walkthrough
This video is provided as a creator resource. The written mechanism above follows the cited class references; a video title alone is not proof of a respec item.
Sources & review notes 2 references
Reviewed October 23, 2026. Published reports are distinguished from developer statements and our own editorial suggestions.
October 20 guide. Class names, skills and reported Act targets. Drop rates are not established.
Ultra progression and ability names. Its broad drop description differs from the Act-specific MrGuider list.